Travel App
A travel discovery and trip planning app. I handled the project end-to-end: research, UX flows, design system (light and dark mode), 100+ screens with interactions, and full handoff. The system covered everything from navigation and cards to search, date pickers, itinerary building, and user profiles. Under NDA — request access for details.
Under NDA
The Problem
Most travel apps either overwhelm the user with options upfront or bury the actual trip-planning tools behind too many steps. The challenge was designing a discovery experience that felt effortless while supporting the depth a serious traveller actually needs.
The Solution
Built the full information architecture before touching screens. Designed two distinct but connected flows — discovery and planning — so users could explore freely or go straight to building an itinerary. The design system was built to scale, with every component documented for the development handoff.


